Platinum Games today revealed its newest game, Ninja Gaiden 4, the latest game in the legendary action series. It’s making the game in partnership with the series’ longtime developer, Team Ninja. They ...
Instead of relying on specialized APIs, the system uses screenshots for visual input and virtual mouse and keyboard actions to complete tasks.
It’s been a long time coming, with a couple of big giant companies standing in the way. But Epic Games announced it will finally be able to release third-party mobile games on the Epic Games Store. It ...
Galileo launches Agentic Evaluations to help enterprises evaluate and monitor AI agents, securing $68M in funding as companies like Cisco adopt its platform for safer AI deployment.
The Metropolitan Museum of Art has launched a short game, Art Links, that invites players to identify common threads among works of art.
Hugging Face's new SmolVLM models run on smartphones, outperform larger systems and slash computing costs by 300X.
Pipeshift has a Lego-like system that allows teams to configure the right inference stack for their AI workloads, without extensive engineering.
I previewed what could very well be one of Ubisoft‘s most important games of all time: Assassin’s Creed: Shadows. Set in the ideal assassin’s world of feudal Japan, this game has been delayed a couple ...
Baya Systems, a chip technology company that wants accelerate intelligent computing, raised $36 million in funding.
Infinite Reality, an "immersive technology" company (previously known as the metaverse) has acquired virtual shopping firm Obsess.
A lawsuit has revealed the dispute between the original investors/leader of Ready Makers Inc. and its division Ready Maker (Gibraltar) Ltd.
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how Capcom is using generative AI not for gameplay, stories, or character ...